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Game engines explained: Ren'Py, RPG Maker, Unity, HTML, Unreal

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Game engines explained (for players)
The engine prefix on a thread tells you a lot about how a game will run and what you can do with it.

Ren'Py — visual novels
  • Runs on almost anything; small downloads.
  • Easy to mod and translate; many games ship Android builds.
  • Saves usually carry over between versions.

RPG Maker (XP / VX Ace / MV / MZ) — top-down RPGs, often sandbox or exploration
  • Lightweight; MV and MZ run on JoiPlay for Android.
  • Lots of plugins and cheat menus available.
  • Can feel grindy — check the tags.

Unity — 3D games, simulators, animated scenes
  • Needs a decent graphics card for 3D titles; bigger downloads.
  • Mods are possible (often via BepInEx) but harder than Ren'Py.
  • Android only if the developer builds for it.

HTML / Twine — text-heavy or browser games
  • Plays in any browser, including phones.
  • Saves live in browser storage — export them.

Unreal Engine — high-end 3D
  • Best visuals, biggest downloads and hardware needs.
  • Rarely moddable.

Which engine do you prefer? Vote in the poll in Games Discussion.
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